Shaders : for game programmers and artists / Sebastien St-Laurent
Material type:
- 1592000924
- QA76.76 .C672 S742S
Item type | Home library | Collection | Shelving location | Call number | Status | Barcode | |
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BU Library and Learning Space | Books | Book Shelves | QA76.76 .C672 S742S (Browse shelf(Opens below)) | Available | 200412230060 |
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QA76.76 .C672 S537D Data structures and algorithms for game developers / | QA76.76 .C672 S666R Real-time 3D terrain engines using C++ and Direct X 9 / | QA76.76 .C672 S738C C++ games programming / | QA76.76 .C672 S742S Shaders : for game programmers and artists / | QA76.76 .C672 S742S Shaders : for game programmers and artists / | QA76.76 .C672 S776C Creating game art for 3D engines / | QA76.76 .C672 S925B Basic game design and creation for fun & learning / |
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