The art of producing games / David McCarthy, Ste Curran, and Simon Byron
Material type:
- 1592006116
- QA76.76 .C672 M322A
Item type | Home library | Collection | Shelving location | Call number | Status | Barcode | |
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BU Library and Learning Space | Books | Book Shelves | QA76.76 .C672 M322A (Browse shelf(Opens below)) | Available | 200508310065 |
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QA 76.76 .C672 L862I Introduction to 3D game programming with DirectX 11 / | QA76.76.C672 L862I 2016 Introduction to 3D game programming with DirectX® 12 / | QA76.76 .C672 M322A The art of producing games / | QA76.76 .C672 M322A The art of producing games / | QA76.76 .C672 M322B Beginning game audio programming / | QA76.76 .C672 M327G Game coding complete / | QA76.76.C672 M327G 2013 Game coding complete / |
Includes bibliographical references and index
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