Essential mathematics for games and interactive applications : a programmer's guide / James M. Van Verth, Lars M. Bishop
Material type:
- 9780123742971
- Essential mathematics for games & interactive applications : a programmer's guide
- QA76.76 .C672 V368E 2008
Item type | Home library | Collection | Shelving location | Call number | Status | Barcode | |
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BU Library and Learning Space | Books | Book Shelves | QA76.76 .C672 V368E 2008 (Browse shelf(Opens below)) | Available | 200901270050 |
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QA76.76 .C672 S925B Basic game design and creation for fun & learning / | QA76.76.C672 T677G Game character creation with blender and unity / | QA76.76 .C672 T747S 2016 Sams teach yourself unity game development in 24 hours / | QA76.76 .C672 V368E 2008 Essential mathematics for games and interactive applications : a programmer's guide / | QA76.76 .C672 W377T 3D games : animation and advanced real-time rendering. Volume two / | QA76.76 .C672 W377T 3D games : animation and advanced real-time rendering. Volume two / | QA76.76 .C672 W377T 3D games : real-time rendering and software technology. Volume one / |
Spine and cover title: Essential mathematics for games & interactive applications : a programmer's guide
Includes bibliographical references and index
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