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Game design : secrets of the sages by
Edition: 2nd ed.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Indianapolis, Ind. : Macmillan, 2000
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 G353 2000.

Online game interactivity theory / Markus Friedl by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Hingham, Mass. : Charles River Media, c2003
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 F743O.

Gender inclusive game design : expanding the market / Sheri Graner Ray by Series: Advances in computer graphics and game development
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Hingham, Mass. : Charles River Media, c2004
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 G726G.

Basic game design and creation for fun & learning / Nanu Swamy, Naveena Swamy by Series: Charles River Media game development series
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Hingham, Mass. : Charles River Media, c2006
Other title:
  • Basic game design and creation for fun and learning
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 S925B.

Game design secrets / Wagner James Au. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: Indianapolis, Ind. : Wiley, c2012
Availability: Items available for loan: BU Library and Learning Space (1)Call number: GV1469.3 A9G 2012.

The game producer's handbook / Dan Irish by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Thomson/Course Technology, c2005
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 I747G.

AI game engine programming / Brian Schwab by
Edition: 2nd ed.
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Australia : Course Technology, Cengage Learning, c2009
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA 76.76 .C672 S382A 2009.

Unity game development cookbook [electronic resource] : essentials for every game / Paris Butterfield-Addison, Jon Manning, and Tim Nugent by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Copyright date: Beijing : O'Reilly Media, ©2019
Online resources:
Availability: No items available.

Programming game AI by example / Mat Buckland by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Plano, Tex. : Wordware, c2005
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 B824P.

Chris Crawford on game design / Chris Crawford by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Indianapolis, Ind. : New Riders, c2003
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 C728C.

Professional Windows Phone 7 game development : creating games using XNA Game Studio 4 / Chris G. Williams, George W. Clingerman. by Series: Wrox professional guides | Wrox programmer to programmer
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: Indianapolis, Ind. : Wiley Publishing, c2011
Other title:
  • Windows Phone 7 game development
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76.C672 W544P 2011.

Sams teach yourself unity game development in 24 hours / Ben Tristem, Mike Geig. by
Edition: Second edition.
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publisher: Indianapolis : Sams, 2016
Other title:
  • Unity Game development in 24 hours
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 T747S 2016.

The art of game characters / Leo Hartas by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: New York, N.Y. : Harper Design, 2005
Availability: Items available for loan: BU Library and Learning Space (2)Call number: T385 H377A, ...

The indie game development survival guide / David Michael by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Hingham, Mass. : Charles River Media, c2003
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 M523I.

The game artist's guide to Maya / Michael McKinley by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: San Francisco, Calif. : Sybex, c2005
Availability: Items available for loan: BU Library and Learning Space (1)Call number: TR897.7 M324G.

Beginning game level design / John Feil, Marc Scattergood by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Thomson Course Technology PTR, c2005
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 F444B.

Creating the art of the game / Matthew Omernick by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : New Riders, 2004
Availability: Items available for loan: BU Library and Learning Space (1)Call number: T385 O437C.

AI game programming wisdom 2 / edited by Steve Rabin by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Hingham, Mass. : Charles River Media, c2004
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 A774.

Game design for teens / Les Pardew and Alpine Studios by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Thomson/Course Technology, c2004
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 P372G.

The official GameSalad guide to game development / Jeannie Novak. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: Australia : Delmar, Cengage Learning, c2014
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76.C672 N682O.

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