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Microsoft XNA unleashed : graphics and game programming for Xbox 360 and Windows / Chad Carter by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Indianapolis, Ind. : Sams, c2008
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 C377M.

The web game developer's cookbook : using JavaScript and HTML5 to develop games / Evan Burchard. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: Upper Saddle River, N.J. : Addison-Wesley, 2013
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76.C672 B872W.

XNA game studio express : developing games for Windows and the Xbox 360 / Joseph Hall by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Thomson/Course Technology, c2008
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 H344X.

3ds Max modeling for games : insider's guide to game character, vehicle, and environment modeling. Volume 1 / Andrew Gahan. by
Edition: 2nd ed.
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: Amsterdam : Elsevier, c2011
Availability: Items available for loan: BU Library and Learning Space (1)Call number: TR897.7 G332T 2011.

Unity 5 from zero to proficiency (foundations) : a step-by-step guide to creating your first game / Patrick Felicia. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publisher: United States : [publisher not identified], 2015
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76.C672 F444U 2015.

Unity 5 from zero to proficiency (Beginner) : a step-by-step guide to coding your first game / Patrick Felicia. by
Edition: Third edition
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publisher: [United States] : Patrick Felicia, 2019
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76.C672 F444U 2019.

Unity 5 from zero to proficiency (Beginner) : a step-by-step guide to coding your first game / Patrick Felicia. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publisher: United States : [publisher not identified], 2015
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76.C672 F444U 2015.

Mobile game design essentials : a useful and detailed resource for designing games for mobile devices / Claudio Scolastici, David Nolte. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: Birmingham : Packt Publishing, c2013
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 S364M 2013.

XNA Game Studio 4.0 programming : developing for Windows phone 7 and Xbox 360 / Tom Miller, Dean Johnson by Series: Developer's library
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Upper Saddle River, N.J. : Addison-Wesley, c2011
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA 76.76 .C672 M544X.

The ultimate guide to video game writing and design / by Flint Dille and John Zuur Platten ; edited by Skip Press by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: New York, N.Y. : Lone Eagle, 2007
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 D544U.

The game design reader : a rules of play anthology / edited by Katie Salen and Eric Zimmerman ; book design and photography Douglas Diaz and Katie Salen. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: Cambridge, Mass. : MIT Press, c2006
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76.C672 G353 2006.

DSLR cinema : crafting the film look with video / Kurt Lancaster. by Series: Developer's library
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Amsterdam : Elsevier, c2011
Availability: Items available for loan: BU Library and Learning Space (2)Call number: TR 862 L362D, ...

Rethinking virtual places / Erik Malcolm Champion. by Series: The spatial humanities
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Copyright date: Bloomington, Indiana : Indiana University Press, ©2021
Online resources:
Availability: No items available.

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