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Advanced Lingo for games by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Indianapolis, Ind. : Hayden, 2000
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.73 .L22 R673A.

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Starting out with games & graphics in C++ / Tony Gaddis by
Edition: International ed.
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Pearson, c2010
Other title:
  • Starting out with games and graphics in C++
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA 76.6 G322S 2010.

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Beginning Android games / Mario Zechner. by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: [New York, N.Y.] : Apress, c2011
Availability: Items available for loan: BU Library and Learning Space (2)Call number: QA 76.76 .A65 Z423B, ...

Amazing 3-D Games adventure set by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Scottsdale, Ariz. : Coriolis Group, 1995
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 M937A.

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Developing creative content for games / Greg Johnson by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Copyright date: Boca Raton : CRC Press, ©2019
Availability: Items available for loan: BU Library and Learning Space (1)Call number: GV1469.15 J636D 2019.

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Flash MX games : actionscript for artists / Nik Lever by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Oxford : Focal Press, 2003
Availability: Items available for loan: BU Library and Learning Space (1)Call number: TR897.7 L483F.

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Character development and storytelling for games / Lee Sheldon by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Premier Press, 2004
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 S534C.

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Beginning illustration and storyboarding for games / Les Pardew by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Thomson/Course Technology, c2005
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 P372B.

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Learning C# by developing games with Unity 2019 [electronic resource] : code in C# and build 3D games with Unity / Harrison Ferrone by
Edition: Fourth edition
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Copyright date: Birmingham : Packt Publishing, ©2019
Online resources:
Availability: No items available.

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Creating music and sound for games / G.W. Childs IV by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Thomson Course Technology PTR, c2007
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 C444C.

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Creating 3D effects for films, TV, and games / David Santiago by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Thomson/Course Technology, c2005
Availability: Items available for loan: BU Library and Learning Space (1)Call number: TR854 S267C.

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Essential mathematics for games and interactive applications : a programmer's guide / James M. Van Verth, Lars M. Bishop by
Edition: 2nd ed.
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Amsterdam : Elsevier, c2008
Other title:
  • Essential mathematics for games & interactive applications : a programmer's guide
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 V368E 2008.

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Flash games studio / Sham Bhangal ... [et al.] by Series: Designer to designer
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Birmingham : Friends of ED, 2001
Availability: No items available.

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Action anatomy : for games animatiors and digital artists / Takashi lijima by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: New York, N.Y. : Harper Design, c2004
Availability: Items available for loan: BU Library and Learning Space (2)Call number: T385 I344A, ...

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Developing games in Java / David Brackeen with Bret Barker and Laurence Vanhelsuwe by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : New Riders, c2004
Availability: Items available for loan: BU Library and Learning Space (2)Call number: QA76.76 .C672 B722D, ...

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Character design for mobile devices : mobile games, sprites, and pixel art / NFGMan by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Mies : RotoVision, c2006
Availability: Items available for loan: BU Library and Learning Space (1)Call number: T385 N435C.

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J2ME games with MIDP 2 / Carol Hamer by Series: The expert's voice in Java
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: United States : Apress, c2004
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.73 .J38 H353J.

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The business and culture of digital games : gamework/gameplay / Aphra Kerr by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: London : Sage, 2006
Availability: Items available for loan: BU Library and Learning Space (1)Call number: GV1469.17 .S63 K477B.

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The art of producing games / David McCarthy, Ste Curran, and Simon Byron by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Boston, Mass. : Thomson/Course Technology, 2005
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 M322A.

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Protecting games : a security handbook for game developers and publishers / Steven B. Davis. by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Australia : Course Technology Cengage Learning, c2008
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.9.A25 D384P.

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