BU Library and Learning Space

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Beginning Android games / Mario Zechner. by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: [New York, N.Y.] : Apress, c2011
Availability: Items available for loan: BU Library and Learning Space (2)Call number: QA 76.76 .A65 Z423B, ...

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Game analytics : maximizing the value of player data / Magy Seif El-Nasr, Anders Drachen, Alessandro Canossa editors. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: London : Springer, c2013
Availability: Not available: Checked out (1).

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Learn GameSalad for iOS : game development for iPhone, iPad, and HTML5 / David Guerineau by
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: New York : Apress, ©2012
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 G837L 2012.

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Beginning iOS game development / Patrick Alessi. by Series: Wrox programmer to programmer
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Indianapolis, Ind. : Wiley, c2012
Availability: Items available for loan: BU Library and Learning Space (2)Call number: QA 76.76 .C672 A437B, ...

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GTK+/Gnome application development / Havoc Pennington by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: Indianapolis, Ind. : New Riders, c1999
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .D47 P466G.

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Programming the Raspberry Pi : getting started with Python / Simon Monk. by
Material type: Text Text; Literary form: Not fiction ; Audience: Specialized;
Publication details: New York, N.Y. : McGraw-Hill, c2013
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA 76.73 .P98 M664P.

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Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C# / Jeremy Gibson. by
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Adult;
Copyright date: Upper Saddle River, N.J. : Addison-Wesley, ©2015
Other title:
  • Game design, prototyping, and development.
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.76 .C672 G427 2015.

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iPhone & iPad game development for dummies / Neal Goldstein, Paris Buttfield-Addison, and Jon Manning. by Series: For dummies
Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized;
Publication details: Hoboken, N.J. : Wiley Publishing, c2011
Other title:
  • iPhone and iPad game development for dummies
Availability: Items available for loan: BU Library and Learning Space (1)Call number: QA76.8.I64 G642I 2011.

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