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008 s2008 ne fnx000 000 0neng d
020 _a9780123742971
035 _a2009000316
050 4 _aQA76.76 .C672
_bV368E 2008
100 1 _aVan Verth, James M.
_9125155
245 1 0 _aEssential mathematics for games and interactive applications :
_ba programmer's guide /
_cJames M. Van Verth, Lars M. Bishop
246 3 _aEssential mathematics for games & interactive applications :
_ba programmer's guide
250 _a2nd ed.
260 _aAmsterdam :
_bElsevier,
_cc2008
300 _a670 p. :
_bill. +
_e1 CD-ROM
500 _aSpine and cover title: Essential mathematics for games & interactive applications : a programmer's guide
504 _aIncludes bibliographical references and index
650 0 _aCOMPUTER GAMES
_xPROGRAMMING
_927833
650 0 _aTHREE-DIMENSIONAL DISPLAY SYSTEMS
_xMATHEMATICS
_997152
700 1 _aBishop, Lars M.
_9125156
949 _b200901270050
_p2338.00
_nBUK
_rSID02 RONO20090024 ORDNO1
_t10
_c10
_lB
_hQA76.76 .C672
_j0
_iV368E 2008
990 _aA40064
_bFeb 10 2009 10:24AM
991 0 0 _a0701
997 _b01
_cคอมพิวเตอร์
942 _2lcc
_cBK
999 _c228375
_d228375