000 | 00957nam0a22002770a04500 | ||
---|---|---|---|
001 | 000157318 | ||
005 | 20250302071211.0 | ||
008 | s2009 at fnx000 000 0neng d | ||
020 | _a9781584505723 | ||
035 | _a2010001815 | ||
050 | 4 |
_aQA 76.76 .C672 _bS382A 2009 |
|
100 | 1 |
_aSchwab, Brian _9131207 |
|
245 | 1 | 0 |
_aAI game engine programming / _cBrian Schwab |
250 | _a2nd ed. | ||
260 |
_aAustralia : _bCourse Technology, Cengage Learning, _cc2009 |
||
300 |
_a710 p. : _bill. + _e1 CD-ROM |
||
504 | _aIncludes bibliographical references and index | ||
650 | 0 |
_aComputer games _xProgramming |
|
650 | 0 |
_aArtificial intelligence _936866 |
|
650 | 0 |
_aComputer games _xDesign _927832 |
|
949 |
_b201006110097 _p2145.00 _nBUK _rSID02 RONO20100370 ORDNO54 _t10 _c10 _lB _hQA 76.76 .C672 _j0 _iS382A 2009 |
||
990 |
_aA47077 _bMar 14 2012 11:19AM |
||
991 | 0 | 0 | _a0701 |
997 |
_b01 _cคอมพิวเตอร์ |
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942 |
_2lcc _cBK |
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999 |
_c232838 _d232838 |