000 00963nam0a22002890a04500
001 000297129
005 20250302073848.0
008 140523s2011 ne a f 000 0 eng d
020 _a9780240815824
035 _a2013001409
050 4 _aTR897.7
_bG332T 2011
100 1 _aGahan, Andrew
_9142222
245 1 0 _a3ds Max modeling for games :
_binsider's guide to game character, vehicle, and environment modeling.
_nVolume 1 /
_cAndrew Gahan.
250 _a2nd ed.
260 _aAmsterdam :
_bElsevier,
_cc2011.
300 _a458 p. :
_bcol. ill.
500 _aIncludes index
650 0 _a3ds max (Computer file)
_997155
650 0 _aComputer animation
650 0 _aComputer graphics
_9498
650 0 _aComputer games
_xDesign
_927832
949 _b201306040003
_p1769.00
_nBUR
_rSID02 RONO20130196 ORDNO74
_gPC
_t10
_c190
_lB
990 _aA54083
_b20141010
991 0 0 _a0701
997 _b01
_cคอมพิวเตอร์
942 _2lcc
_cBK
999 _c242004
_d242004