000 | 00938nam a2200289 i 4500 | ||
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001 | 000309989 | ||
005 | 20250302075337.0 | ||
008 | 160620s2016 vaua f b 001 0 eng d | ||
020 | _a9781942270065 | ||
050 | 4 |
_aQA76.76.C672 _bL862I 2016 |
|
100 | 1 |
_aLuna, Frank D., _eauthor _9132796 |
|
245 | 1 | 0 |
_aIntroduction to 3D game programming with DirectX® 12 / _cFrank D. Luna. |
264 | 4 |
_aDulles, Va. : _bMercury Learning and Information, _c©2016 |
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300 |
_a824 pages : _billustrations + _e1 DVD |
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336 |
_atext _2rdacontent |
||
337 |
_aunmediated _2rdamedia |
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338 |
_avolume _2rdacarrier |
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504 | _aIncludes bibliographical references and index | ||
630 | 0 | 0 |
_aDirectX _9148437 |
650 | 0 |
_aComputer games _xProgramming |
|
650 | 0 | _aThree-dimensional display systems | |
946 |
_a89-2 _bNew titles in January 2017 |
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990 |
_aA47060 _b20170131 |
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991 | 0 | 0 | _a0701 |
997 | _bcom | ||
942 |
_2lcc _cBK |
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999 |
_c247210 _d247210 |