000 | 01043nam a22002897i 4500 | ||
---|---|---|---|
001 | 000315690 | ||
003 | TH-BaBU | ||
005 | 20250302082640.0 | ||
008 | 200330s2019 -uka|||f |||| 001 0 eng d | ||
020 | _a9781789532050 | ||
020 | _a9781789536942 (electronic bk.) | ||
040 |
_aTH-BaBU _cTH-BaBU |
||
050 | 4 |
_aQA76.76.C477L _bF477L 2019 |
|
100 | 1 |
_aFerrone, Harrison, _eauthor _9162844 |
|
245 | 1 | 0 |
_aLearning C# by developing games with Unity 2019 _h[electronic resource] : _bcode in C# and build 3D games with Unity / _cHarrison Ferrone |
250 | _aFourth edition | ||
264 | 4 |
_aBirmingham : _bPackt Publishing, _c©2019 |
|
300 | _a1 online resource | ||
336 |
_atext _2rdacontent |
||
337 |
_acomputer _2rdamedia |
||
338 |
_aonline resource _2rdacarrier |
||
504 | _aIncludes index | ||
650 | 0 |
_aComputer games _xProgramming |
|
650 | 0 | _aC# (Computer program language) | |
856 | 4 | 1 |
_uhttp://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=2094783 _zElectronic Resources |
942 |
_2lcc _cEB |
||
999 |
_c254622 _d254622 |